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Generic American sedan (Un-licensed)

Personal project

This car is modeled in blender, with interior and engine, Textured in substance 3d painter, and rendered in Unreal engine 5.5
Gathered references to achieve realistic results while trying to execute the concept of a 2010 american V8 sedan.
I highly inspired the interior from cadillac dts and the exterior is something between dodge charger, chevy impala and my own taste.
The car is modeled in blender, Textured in substance painter, Rendered in Unreal engine 5
2010 Decegani Nevada 5.7

Front wheel close shot, showcasing the texturing and details

Front wheel close shot, showcasing the texturing and details

A Top speed animation made by me with this car in Unreal engine

Detail shot

Detail shot

Detail shot

Detail shot

Detail shot (showcasing engine)

Detail shot (showcasing engine)

Detail shot (showcasing wheel model, texture and details)

Detail shot (showcasing wheel model, texture and details)

Tail light detail shwcase

Tail light detail shwcase

Showcasing shaker hood function and look (Closed hood) This item allowed you to see the engine shaking when starting the car or floor the gas pedal back then when engines was carbureted, nowadays, it considered as a "Cool looking" option from factory

Showcasing shaker hood function and look (Closed hood) This item allowed you to see the engine shaking when starting the car or floor the gas pedal back then when engines was carbureted, nowadays, it considered as a "Cool looking" option from factory

Interior view, It's highly based on 2010 cadillac DTS, It has gauge cluster from a 2011 chevrolet impala + ford fusion.
All parts cradted carefully.

Interior view, It's highly based on 2010 cadillac DTS, It has gauge cluster from a 2011 chevrolet impala + ford fusion.
All parts cradted carefully.

Center console, where you can find a storage compartment and a gear shifter for a 5 - speed automatic transmission, sending the power to rear wheels. and also a TC off button (Traction control)

Center console, where you can find a storage compartment and a gear shifter for a 5 - speed automatic transmission, sending the power to rear wheels. and also a TC off button (Traction control)

Gauge cluster view (all warning lights are on, to showcasing their existence)

Gauge cluster view (all warning lights are on, to showcasing their existence)

Gauge cluster view (all warning lights are on, to showcasing their existence)

Gauge cluster view (all warning lights are on, to showcasing their existence)

Steering wheel close shot, showcasing texturing detail and logo, and buttons to control music from steering wheel

Steering wheel close shot, showcasing texturing detail and logo, and buttons to control music from steering wheel

TC (Traction control) On/Off switch

TC (Traction control) On/Off switch

Showcasing texturing of center console storage compartment

Showcasing texturing of center console storage compartment

Dashboard view

Dashboard view

Roof controle buttons, you can control sunroof or cabin lights from here

Roof controle buttons, you can control sunroof or cabin lights from here

Interior door panel

Interior door panel

Infotainment screen, Plus all buttons to navigate in menus, Directll from cadillac dts

Infotainment screen, Plus all buttons to navigate in menus, Directll from cadillac dts

Tail light On, Showcasing materials and emmission texture made in substance 3d painter

Tail light On, Showcasing materials and emmission texture made in substance 3d painter

Tail light Off, Showcasing materials and emmission texture made in substance 3d painter

Tail light Off, Showcasing materials and emmission texture made in substance 3d painter

Tail light On, Showcasing materials and emmission texture made in substance 3d painter

Tail light On, Showcasing materials and emmission texture made in substance 3d painter

Tail light Off, materials and emmission texture made in substance 3d painter

Tail light Off, materials and emmission texture made in substance 3d painter

Detail rendering scene lighting setup, Here you see me how I test diffrent lighting and find the perfect look of the image

5.7 V8 Engine - General view

5.7 V8 Engine - General view

5.7 V8 Engine - Air intake

5.7 V8 Engine - Air intake

5.7 V8 Engine

5.7 V8 Engine

5.7 V8 Engine - General view

5.7 V8 Engine - General view

5.7 V8 Engine - Belt

5.7 V8 Engine - Belt

5.7 V8 Engine - Engine cover

5.7 V8 Engine - Engine cover

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Used for taxi and police version

Steel wheel, Hubcap showcase

Tail Light refrences, The look of tail and head light is very important to me, i believe It can gives you %60 of car realism look alone, So I put a lot of time in it, The tail light in the final renders is my 4th attempt!

Tail Light refrences, The look of tail and head light is very important to me, i believe It can gives you %60 of car realism look alone, So I put a lot of time in it, The tail light in the final renders is my 4th attempt!

The Shaker hood refrences

The Shaker hood refrences

Some early test renders, Testing diffrent concepts

Some early test renders, Testing diffrent concepts

First test render

First test render

You can see the first concept of the car, a american sedan with steel wheels and plastic hubcaps... and also very dirty

You can see the first concept of the car, a american sedan with steel wheels and plastic hubcaps... and also very dirty

Old concept

Old concept

Old concept

Old concept

General Tail light rework, Before and after

General Tail light rework, Before and after

Interior

Interior